If the towns has ships only, you should get at least one quest that can be done without ground troops anyway
Was just given a new quest and despite having towns on so many islands, the new quest poped opn same island where last quest was given.
Ending up getting last two quests on same island.
This statement is not exact, Arci. You CAN get a quest where you are requested to use land units in both cases. However, there are 3 possible objectives where land units can be dispatched. Attacking, defending and rallying. You cannot obtain a quest which needs to attack or rally (send certain amount of units directly into the quest) at the same time as these actions can be performed only from a town which is located on a quest's island. The Defending objective is not that case as you can still defend yourself by sending of a support to a city on which you are going to provoke an island quest attack. More info is in the proper wiki page. So, there is nothing to a revision. Not in case of the mentioned quest.you should get at least one quest that can be done without ground troops anyway
Did someone get that quest after the IQR update on a ship-only town?Yes, we should - but please have a closer look on "A Threat from Outside": On the left hand side you have to defeat hoplites, on the right hand side you have to defend yourself against hoplites. Won't work with ships only...^^
I had reported this issue in the Beta section of the German forums some weeks ago but the quest has not been revised so far.
We'll see if it's just a coincidence or notYes, I have noticed this twice so far since the IQs have been attached to the quest log - both today's quests have spawned on the same island again, and it is getting a bit strange, since other players are also reporting that some islands seem to attract more IQs than others.
That's what I saidThis statement is not exact, Arci. You CAN get a quest where you are requested to use land units in both cases. However, there are 3 possible objectives where land units can be dispatched. Attacking, defending and rallying. You cannot obtain a quest which needs to attack or rally (send certain amount of units directly into the quest) at the same time as these actions can be performed only from a town which is located on a quest's island. The Defending objective is not that case as you can still defend yourself by sending of a support to a city on which you are going to provoke an island quest attack. More info is in the proper wiki page. So, there is nothing to a revision. Not in case of the mentioned quest.
Did someone get that quest after the IQR update on a ship-only town?
This statement is not exact, Arci. You CAN get a quest where you are requested to use land units in both cases. However, there are 3 possible objectives where land units can be dispatched. Attacking, defending and rallying. You cannot obtain a quest which needs to attack or rally (send certain amount of units directly into the quest) at the same time as these actions can be performed only from a town which is located on a quest's island. The Defending objective is not that case as you can still defend yourself by sending of a support to a city on which you are going to provoke an island quest attack. More info is in the proper wiki page. So, there is nothing to a revision. Not in case of the mentioned quest.
And this should be the point of the current discussion. Not solving if this issue is a bug or not as it simply isn't! At this point, I quite agree. It can be difficult to support a town just due to a quest as cities in ally-center zone are often empty and you can't (it's dangerous) to support the city by units from town which is near to an enemy.Island quests should be manageable with the means of the island.
Definitely yes. If you are not really active warrior, you will fight against quests more than against other players. (a little exaggeration) Values of units which you need to defend against could be lower as it is imho currently more difficult for players who like fights against real players. Who have many cities in hot enemy zone. Or these ways of fulfilling could offer some units as a reward? Questionable...And, quite honestly: When I am supposed to either defeat 1091 hoplites or to defend myself against 1091 hoplites for a shabby island quest I come to the conclusion that the island quests have left their role in the game and have become more important than they should be in a PvP game.