I really don´t understand why you did not ask for player comments on the concept before coding and introducing it. We have a player council, we have the DevBlog (well, at least we had it before
@sieperka killed and silenced that platform(s) within weeks after becoming LCM), and we have local forums where you could have asked for suggestions and advice.
100% true
as we asked inno what our "Job" should be inno said:
Collecting Suggestions and wishes from our communitys, filtering them, bringing them to inno AND be an additional feedbackchannel.
But how can we do that if inno is silence for weeks?
i thing inno will see what her silence lead to a feedback.
perhaps we would also be silent but not because we just say nothing more but perhaps its because we don´t play Grepo anymore
Grepo has right now so many problems with lagging and freezing Things (and the get more and more) but it seems to make such a really bad thing is more important.
It´s a shame
About that topic with '' peace worlds'', I am quite new in this Team and as far I can tell, we read your suggestions and demands, but 99% of the time it is not up to us to be implemented. We are just the messager in most of the cases.
we know that you are one of the unluckiest Persons here because you are only the messenger
but i have a question to that casual worlds.
i never read an wish or an suggestion about this in any Grepoforum. So if inno read our suggestions and demands than the only logical solution why such a bad thing came is
inno ignore that suggestions and wishes
or can you show me whre such a suggestion about casual worlds is written? please with link^^
This is now but a minor question in this thread, which has by now turned into a general feedback thread for casual worlds (as represented by Sandbox 12), but still. What is the reason behind lightning getting blocked by blessing? The city can still be attacked as usual, so why this exception?
That a good question^^
You are right, about the siege and that involves the attacker researches, but that doesn't mean you can't attack that player. The points difference it is between attacker and deffender, not third parties.
oh i try to explain it one more time ok?
so you can´t attack a player wiht more or less than 20% of your Points right?
so let´s say there are 3 Players: You me and your best friend
and 4 example calculations:
1.
you have 100k Points i have 124k points and you best friend has 80k Points
2.
the same only this time your Friend has 90k Points
3.
the same only this time your friend has 110k Points
4.
the same but this time your friend has 130k Points
so in all cases you are in my Reach (which is from 96k to 144k) and i can attack you and send CS an siege one of your towns, correct?
and lets say your Friend wants to help you to kick that CS
here the possible solutions:
1.
he can´t attack the siege because he is not in your or my range (his range is from 64k to 96k) and you can only attack player within that 20% or not?
2.
he is in your Range but not in my Range (his Range is 72k to 108k) so if counts who owns the town right now than he can attack but if counts who sieges that town he can´t help you right?
3.
he can help you because no matter of the points because he is in Range for you and me (his Range is 89k to 131k) right?
4.
he can help you only if the points from that player that sieges a town counts because you are not in his range (his Range is 104k to 156k) or not?
do you know now what draba try to say?
and i have more things that are bad or just stupid or useless but only 2 Things at the moment
1. why is morale acitve on that world? you can´t attack Player to which you have les than morale 100 so each attack is at moral 100 (for example 2 Player one has 1 millon the second 1,2 million so both morales are 100) morale is useless on such a world or not`?
2. On casual worlds players cannot attack other players when there is more than 20% difference in points between them. This improves the experience of smaller players as they can only be attacked by players that have the same range of strength.
thats in some cases are just wrong and the opposite is true
please take a look to the 4 examples
you have 100k Points that means your Range is 80k to 120k right?
i have 124k so my range is 99,2k to 148,8k right?
that means i am as the bigger player can attack you but you can´t attack me because big numbers means bigger bandwith of the range
so that "Protection" is not a protection for small players its one for bigger players
ok by 100k accounts that perhaps not so important but on accounts with 2 millions and 100 to 150 towns the Reach is 1,6 to 2,4 Millions and being able to attack a player with 100 Towns and he cant do the same because his range is not big enough is nothing but a protection for the bigger player.
and
@InnoGames
if you asked us GPC before doing such a really really bad thing this discusion wouldn´t be necesary-.-