Draba Aspera
Zeus
I cannot remember the announcement of any changes in the game mechanics which would have been necessary to make an Olympus world with revolt system work.
It´s disappointing that the announcement of Sandbox 24 has no link to (and does not even mention) the DevBlog article regarding the Olympus changes for the revolt version. But unfortunately, there are next to none, anyway.
So, in fact, in the meantime absolutely nothing has been done to make revolt work on Olympus worlds, and no ideas have been developed? And if so, why do you open this world at all? The "missing part" is still missing.
It´s disappointing that the announcement of Sandbox 24 has no link to (and does not even mention) the DevBlog article regarding the Olympus changes for the revolt version. But unfortunately, there are next to none, anyway.
Revolt
The long awaited missing part from Olympus is here. There isn’t a huge amount to say here, other than to clarify a few points:
The other really important point to cover here is that this is our first iteration at tackling Revolt on Olympus, and, your feedback will be paramount in understanding if we missed the mark, and what changes we should make in the future. We wanted to deliver the core elements of Revolt to Olympus, and make it available for players in 2022, but with this, we may have to make more changes, similarly to the rebalancing we’ve done with Conquest. So please play it, try it, and break it, so we can improve it for future iterations. We already expect to have to make changes to Revolt Olympus, so more than ever your feedback is needed.
- To ensure a competitive gameplay, when being conquered on a revolt world, temples act like player cities, not like ghost towns.
- Temples will have a ‘blue’ and a ‘red’ phase for revolt, just like a player city.
- Any player in the alliance can land a colony ship in the temple during red phase to successfully conquer it, not only the player who initiated the revolt.
- Active revolts are cancelled if the player who initiated the revolt leaves the alliance, or if the alliance is disbanded.
- If a revolt is cancelled, either from the player leaving, or from another alliance successfully taking over the temple, all members of the alliance will receive a report.
- The temple info window will indicate ongoing revolts for your own alliance, as well as the phase the revolt is in.
So, in fact, in the meantime absolutely nothing has been done to make revolt work on Olympus worlds, and no ideas have been developed? And if so, why do you open this world at all? The "missing part" is still missing.
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